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Hi - I get that this game is 'not intended to be won'. Yes. Good. However, I'm obsessed with it, and I'm wondering if there's at all a possibility to *spoiler*

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...save a particular person from a very bad fate? (You know who I'm talking about. Poppa V.) I've played it mannnny a time. I'm just curious, is this at all an option? Or is that too 'winning'eque? Thank you for you game (and time.) 

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Hi devs! Do you think you can add a save and load feature to the game? Sometimes i would accidentally click on the option that I didn’t want to choose and there is no going back. I am sorry if that is too much to ask and it is totally alright if you want to leave the game as it is, I love this game very much and thank you for making it.

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Very intrigued by this concept, but I keep getting the following error at turn 7 that makes it impossible to play:


⚠ SyntaxError: Unexpected token '<' (https://v6p9d9t4.ssl.hwcdn.net/html/1556668/index.html?v=1574335272:: 14100)


hope this can be fixed!

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I haven't been able to reproduce it. What browser and OS are you using? Can you test on a different one?

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Any chance you could release a twee file or a more in-depth explanation of how your game works? When you say 'containers,' do you mean arrays? As someone just dipping their toes into writing choice-based fiction and who knows very little about programming (haven't had to learn about arrays yet), I'm very curious!

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Thanks for your interest! "Container" here isn't related to any programming concept, it's just how I decided to name some parts of the algorithm... in the code, they must be simply some JS objects.

I'm in fact a bit ashamed of how primitive the code in The Master of the Land. I think you can import it into Twine and see the actual Snowman code, but I'm afraid it's really unreadable. I didn't write the game with Snowman, but with a custom pseudocode that I converted to JS using the AWK utility. All extremely complicated.

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I see! Yeah, I tried importing it into Twine (prior to your suggesting the same thing) and it took a looong time but was ultimately "successful"--by that I mean it finished importing. But it doesn't actually show anything when I click on the file in Twine. It's...completely blank. Oh well. I understand, based on what you're saying, that it will look very strange anyways if I ever saw it.

Just fyi, scroll bars don't appear on the page when playing online, so it's impossible to see some of the choices without zooming out. I think 'Enable scrollbars" has to be checked on the "Edit game" page.

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Fixed! Thank you very much